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Samash
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PostSubject: Government Politics   Fri Sep 08 2017, 15:05

I am thinking of implementing bonuses / penalties for particular political parties in power within a polity. Not all polities have political parties, and for many that don't the individual leader will have penalties / bonuses randomly determined.

This isn't for definite yet, as it will increase my workload a lot, it's just an idea.

I have thought of the following modifiers, can you think of any? What do you think to this?

Increased Trade = +10% / 20% Trade Units
Decreased Trade = -10% / 20% Trade Units
Increased Trade Revenue = +10% / 20% Trade Revenue (per individual partner)
Increased Population Growth = Population Growth * 1.1 / 1.2
Decreased Population Growth = Population Growth * 0.9 / 0.75
Increased Military Maintenance = +10% / 15% Military Maintenance Cost
Decreased Military Maintenance = -10% / 20% Military Maintenance Cost
Increased Resource Production = +10% / 15% Deuterium, Antimatter, and Hypermatter production
Decreased Resource Production = -10% / 15% Deuterium, Antimatter, and Hypermatter production
Increased Research Cost = +10% / 20% cost of Research Projects
Decreased Research Cost = -10% / 15% cost of Research Projects




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Samash
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PostSubject: Re: Government Politics   Sat Sep 09 2017, 20:55

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I still haven't decided whether to have political parties, but I came up with some examples:

PARTYECONOMYPOP GROWTHMILITARY MAINTINFRA MAINTTRADE UNITSTRADE VALUERESOURCE PRODGOV UPKEEP
Conservative1.100.901.001.001.001.201.101.10
Labour1.201.001.101.101.101.101.001.00
Socialist1.001.100.901.200.901.001.101.20
Communist0.901.100.801.200.800.901.201.25
Nationalist1.000.750.801.000.750.801.251.00
Monarchist0.801.201.100.901.001.000.801.20
Liberal1.201.101.201.201.201.101.000.90

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"Someone once told me that time was a predator that stalked us all our lives. But I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment because they'll never come again. What we leave behind is not as important as how we've lived. After all, Number One, we're only mortal."


Last edited by Samash on Sat Sep 09 2017, 21:53; edited 3 times in total
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Mestes1701
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PostSubject: Re: Government Politics   Sat Sep 09 2017, 21:31

That's good. You might also want to do Democratic and Republican
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Samash
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PostSubject: Re: Government Politics   Sat Sep 09 2017, 21:33

Well this is just a sample, each multi-party polity will have different parties, for instance only monarchy-based governments would have a Monarchist Party. Some polities will have up to a dozen parties, while others will have just a few.

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Mestes1701
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PostSubject: Re: Government Politics   Sat Sep 09 2017, 21:43

Ah ok
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Samash
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PostSubject: Re: Government Politics   Sat Sep 09 2017, 21:45

Can you think of any other things that could have modifiers?

Hmmm, maybe Government Upkeep and Security Costs?

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Mestes1701
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PostSubject: Re: Government Politics   Sat Sep 09 2017, 21:47

Oooh that's good
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Samash
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PostSubject: Re: Government Politics   Sat Sep 09 2017, 21:50

Also, for polities which don't have political parties, they will have random stats for whoever happens to be in charge (monarchs, dictators, etc). I haven't decided how to randomise it yet, maybe just roll dice and see how that turns out. I have plenty of dice, may as well use them, LOL.

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"Someone once told me that time was a predator that stalked us all our lives. But I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment because they'll never come again. What we leave behind is not as important as how we've lived. After all, Number One, we're only mortal."
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Mestes1701
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PostSubject: Re: Government Politics   Sun Sep 10 2017, 00:38

Lol good point
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Samash
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PostSubject: Re: Government Politics   Sun Sep 10 2017, 19:39

For single leaders, I will roll 2d6 to randomly determine their modifiers:

2 = 0.75
3 = 0.80
4-5 = 0.90
6-8 =1.00
9-10 = 1.10
11 = 1.20
12 = 1.25

Or I can just use a completely random number generator from (750 - 1,250)/1,000 (0.75 - 1.25)?  I think I prefer the second, you?


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"Someone once told me that time was a predator that stalked us all our lives. But I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment because they'll never come again. What we leave behind is not as important as how we've lived. After all, Number One, we're only mortal."
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Mestes1701
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PostSubject: Re: Government Politics   Sun Sep 10 2017, 19:41

I agree [You must be registered and logged in to see this link.]. Go with the second
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